Fall 2013 40K Escalation League play will begin in September and run through December 14th. Games begin at 500 Point Adepticon Combat Patrols, then become standard Force Org and increase by 250 points every two weeks up to 2000 points. December 14th there will be a Mega Battle held and prizes awarded, provided by organizers dfw40k.com, for the Top Three Generals, the Best Painted Army and the MVPs from each side of the Mega Battle, as voted on by the league participants.
There will also be random drawings at each point level for players who report for small prizes, including dfw40k.com tape measures.
Rules and Info (these are the exact same rules as originally created for the Summer 2013 League):
SCORING:
Each participant will play 2 games at the specified point level against 2 different opponents. A win is worth 4 points, a draw 3 points, and a loss 2 points. Subtract one point if your army is not fully painted (painted bases optional) for that battle. Games missed at one point level can be made it up at the next level (so if you aren't able to find 2 games at 750pts you can play 4 at 1000pts for example).
RULES:
Any Games Workshop published army lists are allowed, including Forgeworld and White Dwarf lists and units that have been updated to 6th edition (except super-heavies and other Apocalypse scale units). If in doubt please contact league organizer Matt Plummer.
All models should be WYSIWYG, especially conversions, but do not have to be all ForgeWorld or Citadel miniatures.
Each player should bring a copy of their army list to the game for their opponent.
All results should be reported to the league organizer and include point level, the names of both players, the results (who won/who lost), the mission and deployment type, and your army list (there should be a report for
each battle from both players).
COMBAT PATROL RULES (Modified from Adepticon):
• Armies will consist of 500 points or less, and must conform to the following Force Organization restrictions:
⇒ 0 - 1 HQ
⇒ 1 - 3 Troops (you MUST bring at least one Troop choice)
⇒ 0 - 1 Elite
⇒ 0 - 1 Fast Attack
⇒ 0 - 1 Heavy Support
⇒ 0 - 1 ‘Swing Slot’ (this maybe be used to field one additional Troops, Elite, Fast Attack OR Heavy Support choice)
• Armies are not required to take mandatory unit choices. All other unit restrictions (i.e. 0 - 1) apply.
• You may spend remaining points on units from anywhere in the Codex.
• No Special/Unique/Named Characters are allowed.
• As only one HQ is available, Allies are not allowed.
• With the exception of Troops and models with the Swarm USR, No model can have more than 2 Wounds.
• Aside from Troops choices and dedicated Transports, only vehicles with a maximum of 11 in any armor facing may be taken. Dedicated transports and troops may have a maximum armor facing of 12. Vehicle Squadrons and Artillery units are permitted provided every unit within the unit individually would be permitted. Vehicle upgrades that increase an armor facing may only raise the armor value to a maximum of 12 (this includes Necron Quantum Shielding).
•Rules Modification (Psykers): All Psykers may use ONE Warp Charge per game turn. Psykers may exchange powers as normal.
•Rules Modification (Flyers/Reserves): At the start of your Turn One, and each turn thereafter, you must roll a D6 for each Flyer being held in reserve. If the roll is 3 or more, the Flyer and all embarked units arrive at the start of the following turn. Flyers and all embarked units will automatically arrive at the start of Turn Five. Example: On Turn Three, a Necron Night Scythe with troops makes a successful Reserve Roll - they will arrive on Turn Four. There is no need to make a Reserve Roll at the beginning of Turn Four, as all remaining Flyers and embarked units will automatically show up at the beginning of Turn Five.
Good luck, aspiring commanders!
+++
Showing posts with label League. Show all posts
Showing posts with label League. Show all posts
Warhammer 40,000 North Texas Summer Escalation League
Players across the Metroplex are invited to build a 6th edition Warhammer 40,000 army via the North Texas Summer Escalation League!
League Organizer Edward McDaniel invites interested hobbyists to join by emailing emcdaniel@gmail.com with their name, army (plus allies) and preferred play location. Participants will be tracked via the League dedicated Facebook page https://www.facebook.com/groups/322315597863267/ with details also maintained through Adeptus North Texas and it's emailing list http://www.adeptusnorthtexas.com.
Play will begin at 500 points using Combat Patrol Force Org May 18 through the end of May. June 1 armies increase to 750 points and Standard Force Org. June 15 the army points increase to 1000; June 29 to 1250 points; July 13 to 1500 points; July 27 to 1750 points; and August 10 thru the end of the summer 2000 points.
A climactic 2000 point Tournament will conclude the Escalation League the weekend of August 24 & 25, which will include voting by participants for such things as Best Painted Army and Best Model (converted and painted). Details regarding the culminating event will be posted separately once the League is underway.
Each player will attempt to record 2 battles at each army points level. The games must be against 2 different opponents to count. A win is worth 4 League points, a Draw 3, and a Loss 2. Play with unfinished/unpainted armies IS legal (opponent willing), but playing with an unfinished army subtracts -1 League point from that player's total. Players who do not get both games in at a League point level can make those games up in subsequent weeks (to accommodate vacations and other unforeseen absences without discouraging players from continuing to participate).
ANY published Games Workshop army list is allowed, including Forge World book variants and White Dwarf article lists, so long as the list and it's units are updated to 6th edition (Apocalypse/super-heavy units are not legal except for League-related Apocalypse special events).
Games may be played at any location--a participating North Texas retailer or your own or a buddy's home--but results must be reported to League Organizer McDaniel to be verified and count.
Battle Reports to the League Organizer should include:
-Both Player Names
-Result
-Point Level
-Mission and Deployment
-Army Lists used
All models must be WYSIWYG, especially in the case of conversions, but are not restricted by manufacturer beyond that.
Each player should have their published army list source readily available, a printed, accurate and legible army list (and preferably one for their opponent).
Rulebook page 118 should be referred to for Missions, Terrain and Deployment.
The opening Combat Patrol Rules will not be the standard Adeptus North Texas variant but rather a modified Adepticon version; contact League Organizer for details.
The League will utilize Adeptus North Texas, it's emailing list, and it's Facebook page to develop and recognize other aspects of the Hobby, like the creation of interesting continuing characters to lead players' armies and the composing of fiction to add depth and colour to the stories played out in League games; and there will be several events throughout the summer of extra added value to League participants.
Best of all--playing in the League costs nothing beyond enthusiasm and good sportsmanship!
Email League Organizer McDaniel today, and muster your forces--a new army awaits you by the end of summer 2013, through participation in the Warhammer 40,000 North Texas Summer Eacalation League!
+++
League Organizer Edward McDaniel invites interested hobbyists to join by emailing emcdaniel@gmail.com with their name, army (plus allies) and preferred play location. Participants will be tracked via the League dedicated Facebook page https://www.facebook.com/groups/322315597863267/ with details also maintained through Adeptus North Texas and it's emailing list http://www.adeptusnorthtexas.com.
Play will begin at 500 points using Combat Patrol Force Org May 18 through the end of May. June 1 armies increase to 750 points and Standard Force Org. June 15 the army points increase to 1000; June 29 to 1250 points; July 13 to 1500 points; July 27 to 1750 points; and August 10 thru the end of the summer 2000 points.
A climactic 2000 point Tournament will conclude the Escalation League the weekend of August 24 & 25, which will include voting by participants for such things as Best Painted Army and Best Model (converted and painted). Details regarding the culminating event will be posted separately once the League is underway.
Each player will attempt to record 2 battles at each army points level. The games must be against 2 different opponents to count. A win is worth 4 League points, a Draw 3, and a Loss 2. Play with unfinished/unpainted armies IS legal (opponent willing), but playing with an unfinished army subtracts -1 League point from that player's total. Players who do not get both games in at a League point level can make those games up in subsequent weeks (to accommodate vacations and other unforeseen absences without discouraging players from continuing to participate).
ANY published Games Workshop army list is allowed, including Forge World book variants and White Dwarf article lists, so long as the list and it's units are updated to 6th edition (Apocalypse/super-heavy units are not legal except for League-related Apocalypse special events).
Games may be played at any location--a participating North Texas retailer or your own or a buddy's home--but results must be reported to League Organizer McDaniel to be verified and count.
Battle Reports to the League Organizer should include:
-Both Player Names
-Result
-Point Level
-Mission and Deployment
-Army Lists used
All models must be WYSIWYG, especially in the case of conversions, but are not restricted by manufacturer beyond that.
Each player should have their published army list source readily available, a printed, accurate and legible army list (and preferably one for their opponent).
Rulebook page 118 should be referred to for Missions, Terrain and Deployment.
The opening Combat Patrol Rules will not be the standard Adeptus North Texas variant but rather a modified Adepticon version; contact League Organizer for details.
The League will utilize Adeptus North Texas, it's emailing list, and it's Facebook page to develop and recognize other aspects of the Hobby, like the creation of interesting continuing characters to lead players' armies and the composing of fiction to add depth and colour to the stories played out in League games; and there will be several events throughout the summer of extra added value to League participants.
Best of all--playing in the League costs nothing beyond enthusiasm and good sportsmanship!
Email League Organizer McDaniel today, and muster your forces--a new army awaits you by the end of summer 2013, through participation in the Warhammer 40,000 North Texas Summer Eacalation League!
+++
Texas Toy Soldier Warhammer 40,000 Summer League
Summer 2013 is shaping up to be an excellent opportunity to build a Warhammer 40,000 army in North Texas, with multiple escalation leagues announced!
First to begin will be Texas Toy Soldier's Summer 40K League. This league begins on Tuesday, May 7 and runs through Tuesday, July 23, climaxing in an End-of-League Tournament Saturday, July 27.
This Escalation League starts at 750 points and moves to 1500 points.
Dedicated league night in-store is Tuesday, but league games can be played any time TTS is open and tables are uncommitted to other scheduled events.
TTS league rules and goals are straightforward:
1 – Have Fun. TTS is more interested in fostering fun than anything else: sure, play to win, but be a sportsman about it.
2 – Build an army. The format of the league is setup to allow players to start with smaller armies and build them up by the end of the league.
3 – Meet New Players. The league scoring system encourages playing against an opponent for the first time.
4– Score Points. Players score for playing games as well as winning them, and for playing opponents for the first time. Accrued points determine each player's overall rank in the league, but TTS reminds participants do not be too concerned about how many points you have scored, the main purpose of the league is to get gamers together to play.
How to Join: Sign up at Texas Toy Soldier. The entry fee is $10. You will need to provide your name, email address and the army (or armies, see following) you will build and play in the league.
Prizes: Every player who participates in the League Finals will win a prize.
The TTS Escalation League starts at 750 points May 7; army size increases to 1000 points May 28; army size increases to 1250 points June 18; army size increases to 1500 points July 9. The last day for League play will be July 23, with the End-of-League Tournament Final Saturday, July 27.
Army selection: Players may build and play as many different armies during the span of league play as they desire, with each additional army codex registered costing an additional $10. Players may register more than one army initially, or may add armies at any time. Regardless of how many armies are registered, points are accumulated as a player. Every game you play will count towards your point total, no matter what army you are playing.
WYSIWYG: This stands for "What You See Is What You Get" and it means that the Missile Launcher carried by your Space Marine is not a Lascannon; players must make a reasonable effort to point troops as they are actually modeled.
Missions: Players may use the standard missions in the rulebook or choose from missions provided at the store, which will be previews of the tournament scenarios.
Scoring League Points and making it to the finals: Games must be played at Texas Toy Soldier. You can play as many games as you want, and play the same opponent as many times as you both want. Points are earned for Games Played, Games Won, and new opponents faced at the following rate:
750 points: 1 point
1000 points: 2 points
1250 points: 3 points
1500 points: 4 points
Winning: +2 points
Playing someone for the first time: +4 points
The players with the most League Points on the final Tuesday of play (probably 12 or 16 players, depending on how many are in the league) will be invited to play in the End-of-League Tournament on Saturday, July 27. The winner of the Tournament will be declared League Champion.
Good luck, Commanders!
+++
First to begin will be Texas Toy Soldier's Summer 40K League. This league begins on Tuesday, May 7 and runs through Tuesday, July 23, climaxing in an End-of-League Tournament Saturday, July 27.
This Escalation League starts at 750 points and moves to 1500 points.
Dedicated league night in-store is Tuesday, but league games can be played any time TTS is open and tables are uncommitted to other scheduled events.
TTS league rules and goals are straightforward:
1 – Have Fun. TTS is more interested in fostering fun than anything else: sure, play to win, but be a sportsman about it.
2 – Build an army. The format of the league is setup to allow players to start with smaller armies and build them up by the end of the league.
3 – Meet New Players. The league scoring system encourages playing against an opponent for the first time.
4– Score Points. Players score for playing games as well as winning them, and for playing opponents for the first time. Accrued points determine each player's overall rank in the league, but TTS reminds participants do not be too concerned about how many points you have scored, the main purpose of the league is to get gamers together to play.
How to Join: Sign up at Texas Toy Soldier. The entry fee is $10. You will need to provide your name, email address and the army (or armies, see following) you will build and play in the league.
Prizes: Every player who participates in the League Finals will win a prize.
The TTS Escalation League starts at 750 points May 7; army size increases to 1000 points May 28; army size increases to 1250 points June 18; army size increases to 1500 points July 9. The last day for League play will be July 23, with the End-of-League Tournament Final Saturday, July 27.
Army selection: Players may build and play as many different armies during the span of league play as they desire, with each additional army codex registered costing an additional $10. Players may register more than one army initially, or may add armies at any time. Regardless of how many armies are registered, points are accumulated as a player. Every game you play will count towards your point total, no matter what army you are playing.
WYSIWYG: This stands for "What You See Is What You Get" and it means that the Missile Launcher carried by your Space Marine is not a Lascannon; players must make a reasonable effort to point troops as they are actually modeled.
Missions: Players may use the standard missions in the rulebook or choose from missions provided at the store, which will be previews of the tournament scenarios.
Scoring League Points and making it to the finals: Games must be played at Texas Toy Soldier. You can play as many games as you want, and play the same opponent as many times as you both want. Points are earned for Games Played, Games Won, and new opponents faced at the following rate:
750 points: 1 point
1000 points: 2 points
1250 points: 3 points
1500 points: 4 points
Winning: +2 points
Playing someone for the first time: +4 points
The players with the most League Points on the final Tuesday of play (probably 12 or 16 players, depending on how many are in the league) will be invited to play in the End-of-League Tournament on Saturday, July 27. The winner of the Tournament will be declared League Champion.
Good luck, Commanders!
+++
Texas Toy Soldier 40K Tournament and Upcoming League
The 41st Millennium comes to the tabletops of Texas Toy Soldier via a Warhammer 40,000 Tournament Saturday, October 6th, 2012!
This 1500 points, three-round event, moderated by TTS regulars, will run 10 am to 6 pm. Entry Fee is $10, or a $20 TTS purchase. To reserve your slot, contact Texas Toy Soldier!
Also, Texas Toy Soldier announces their Fall 40K League which will begin Tuesday Sept. 25th, and will run thru the end of 2012.
An escalation league (similar to their Spring League with minor adjustments), the league will feature a primary league night--Tuesday evenings--but with gameplay available anytime convenient for participants. Interested 41st Millennium commanders should contact TTS for details!
+++
Dallas Area Blood Bowl League
Metroplex afficionados of one of GW Specialty Games' enduring successes can 'dabble' in Blood Bowl through the Dallas Area Blood Bowl League--DABBL--with information at http://www.dallas.bloodbowlleague.com !
Most games are centered at the GW Grapevine Mills, but the league is hoping to sponsor divisions at other area retailers; generate your 11 players, get the latest info at the league site, and experience action on the pitch in the Warhammer Old World!
+++
Subscribe to:
Posts (Atom)